5/3/2023 0 Comments Free animation for unity![]() Custom pass for cross-material normal buffer blur (tearline).Full shader graphs for skin/eyes/teeth/hair as seen in The Heretic.Accelerated by C# Job System and Burst Compiler.Used to drive eyebrows, eyelashes, stubble and logical markers.Drive meshes and transforms in relation to dynamically deforming skin. ![]() Integration of facial rig from Snappers. ![]()
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